neugebauerAbout Jeff Neugebauer
Home News About Art Music Contact

Throughout my life, I have aspired to be a Modern Renaissance Man - an accomplished musician, artist, writer, animator, CEO, and single father. I have won numerous awards for my work.

I graduated with honors and a Bachelors Degree in Fine Arts from Arizona State University where I attended on scholarship for academic and artistic merit. I can literally draw anything and usually develop all my concepts straight from my imagination to paper.

Art awards include:

Arizona Artists Guild Show 1990, First Place Drawing
Arizona State University Painting Competition 1988, Purchase Award
Mattel Inc. Toy Design competition, 1987, Fourth Place
Board of Regents Scholarship Award, Arizona State University, 1986
Arizona State Fair 1986, First Place Drawing
Orange County fair 1982, First Place sculpture

Exhibitions include:

Phillips Gallery, San Jose, Ca, 2005-2006
SpiralWest Gallery, Sausalito, Ca, 2004-2005
One Man Show, Throckmorton Gallery, Mill Valley, Ca, 2004
Pine Street Studio, Sausalito, Ca, 2002-2004
Art in Motion, San Francisco, 1995
Pixels to Paper, San Francisco, 1994
Indians of the SouthWest, Drawing Show, Scottsdale Az, 1992
Arizona Artist Guild Show, Mesa Az, 1990
Tromp l'oeil Pastel challenge, Tempe, Az, 1989
Arizona State University, Graduate show, 1989
5 Senses, Arizona State University, Tempe, Az, 1988
The Warehouse, Bohemian Art Show, Tempe, Az, 1988
Sculpture, It's a Gas, Neon sculpture show, Tempe, Az, 1988
Arizona State University, Student show, Tempe, Az, 1986, 1987, 1988

In addition to private collections, my drawings and paintings are in the permanent collections of the Arizona State University Art Museum and the Haarmann Reimer Art Museum, West Germany.

I worked as draftsman through college, drawing images of mechanical devices for Motorola, Kodak and Medtronic. Before leaving the high tech, corporate world, I had become a fully competent designer creating layouts for projects ranging from space station and satellite communication devices to medical pacemakers. I coordinated engineering teams from initial concept through production. Working for those large companies had its advantages and enabled me to be an early adopter of Computer Aided Design. I shared my expertise with others, teaching design at Gateway College in Phoenix, Arizona.

In 1993 I began combining my artistic vision with my understanding of computer design and animation to pioneer the newly developing Multimedia Industry. I founded SpiralWest, an interactive multimedia company that produced interactive CD-ROMs and eventually Websites for a broad spectrum of Fortune 500 clients. Some of SpiralWest’s innovative work included the design and animation of one of the worlds first interactive cable television interface designs for Time Warner (1993), the creation of the first In-Car computing prototype for Intel (1994), the design of one of the Web’s first e-commerce sites for Miller Freeman (1995), and the prototype of the first "Internal Business Web Site" (now called Intranets) for Netscape (1995). While I was busy with the responsibilities as CEO of SpiralWest, I continued to follow my passions of art and music.

My music career began early, singing and performing as a child actor. During college, I  was the lead singer and songwriter of Manic-N. We won Soundboard Magazine's Hottest New Band award. In 2000 I released my first solo album called "Missing Paintings" a reflective, personal work. I write, compose, play all the instruments, produce and engineer my music entirely by myself. For my second album I recorded under the name "Jynkz" in an attempt to manage my music more like a product . "Tanning the White Line" was released in 2003. In addition, Jynkz has also produced politically oriented songs to promote peace. The song titled "We Don’t Want Your War" was played on alternative stations globally and adopted by peace activists as "The Anthem" of the 2003 anti-war movement.

 

 
   Here's a few images of me. You can click on them for bigger, scarier ones.
  images/Neugebauer guitar walking sing song play sunset ocean beach san francisco art artist  
   
   
   
  Photographs by the incredible Adrian Dickson

© 2006 Jeff Neugebauer, All Rights Reserved.

When it comes to painting, my approach is simple - develop a strong concept and execute it as masterfully as I can.

At first glance you see a painting. Some are beautiful, some unusual. Look more closely and a story unfolds. I begin with a concept that I feel is worth thinking about. The concepts are often based on being human, something that most of us can relate to. Then I formulate an image that supports the concept, and execute with patience and confidence.

Many painters are technically competent, others are very creative, and a few have, fresh, innovative concepts. I strive to bring all these elements together into each painting.

I draw from an endless imagination. I don’t paint tireless variations of the same image and I don't expect the viewer to come into my world in order to understand and appreciate my art. On the contrary, my art is outwardly expressive and is intended to be ‘reflective’ meaning many people will see themselves in it.

I want it to be emotionally and spiritually sensitive, relevant and recognizable across a broad spectrum of viewers. I don’t believe in writing paragraphs of esoteric nonsense to try and explain my work. Viewers can derive meanings or intentions if they try and in so doing will (hopefully) enhance their appreciation of the work. My work is founded on the academic fundamentals of aesthetic beauty. I have worked hard to master my craft ­ to learn the principles of academic art and to choose when to adhere to them and when to break away from them.

My technique has been adopted from Renaissance Masters because it has proven to stand the test of time and yields excellent final results. I intend to move art forward by bridging the beauty of art’s past with the modern concepts of the 21st century.

In each work, I attempt to balance the old and new, the technical, conceptual, and aesthetic combining them with creativity, precision, and depth.

Throughout my life, I have aspired to be a Modern Renaissance Man - an accomplished musician, artist, writer, animator, CEO, and single father. I have won numerous awards for my work.

I graduated with honors and a Bachelors Degree in Fine Arts from Arizona State University where I attended on scholarship for academic and artistic merit. I can literally draw anything and usually develop all my concepts straight from my imagination to paper.

Art awards include:

Arizona Artists Guild Show 1990, First Place Drawing
Arizona State University Painting Competition 1988, Purchase Award
Mattel Inc. Toy Design competition, 1987, Fourth Place
Board of Regents Scholarship Award, Arizona State University, 1986
Arizona State Fair 1986, First Place Drawing
Orange County fair 1982, First Place sculpture

Exhibitions include:

Arizona State University, Student show, Tempe, Az, 1986, 1987, 1988
Sculpture, It's a Gas, Neon sculpture show, Tempe, Az, 1988
The Warehouse, Bohemian Art Show, Tempe, Az, 1988
5 Senses, Arizona State University, Tempe, Az, 1988
Arizona State University, Graduate show, 1989
Tromp l'oeil Pastel challenge, Tempe, Az, 1989
Arizona Artist Guild Show, Mesa Az, 1990
Indians of the SouthWest, Drawing Show, Scottsdale Az, 1992
Pixels to Paper, San Francisco, 1994
Art in Motion, San Francisco, 1995
Bridgeway Gallery, Sausalito, Ca, 2002-2004
Throckmorton Gallery, Mill Valley, Ca, One Man Show, 2004
Phillips Gallery, San Jose, Ca, 2005-2006

In addition to private collections, my drawings and paintings are in the permanent collections of the Arizona State University Art Museum and the Haarmann Reimer Corporate Museum, West Germany.

I worked as draftsman through college, drawing images of mechanical devices for Motorola, Kodak and Medtronic. Before leaving the high tech, corporate world, I had become a fully competent designer creating layouts for projects ranging from space station and satellite communication devices to medical pacemakers. I coordinated engineering teams from initial concept through production. Working for those large companies had its advantages and enabled me to be an early adopter of Computer Aided Design. I shared my expertise with others, teaching design at Gateway College in Phoenix, Arizona.

In 1993 I began combining my artistic vision with my understanding of computer design and animation to pioneer the newly developing Multimedia Industry. I founded SpiralWest, an interactive multimedia company that produced interactive CD-ROMs and eventually Websites for a broad spectrum of Fortune 500 clients. Some of SpiralWest’s innovative work included the design and animation of one of the worlds first interactive cable television interface designs for Time Warner (1993), the creation of the first In-Car computing prototype for Intel (1994), the design of one of the Web’s first e-commerce sites for Miller Freeman (1995), and the prototype of the first "Internal Business Web Site" (now called Intranets) for Netscape (1995). While I was busy with the responsibilities as CEO of SpiralWest, I continued to follow my passions of art and music.

My music career began early, singing and performing as a child actor. During college, I  was the lead singer and songwriter of Manic-N. We won Soundboard Magazine's Hottest New Band award. In 2000 I released my first solo album called "Missing Paintings" a reflective, personal work. I write, compose, play all the instruments, produce and engineer my music entirely by myself. For my second album I recorded under the name "Jynkz" in an attempt to manage my music more like a product . "Tanning the White Line" was released in 2003. In addition, Jynkz has also produced politically oriented songs to promote peace. The song titled "We Don’t Want Your War" was played on alternative stations globally and adopted by peace activists as "The Anthem" of the 2003 anti-war movement.

 

When it comes to painting, my approach is simple - develop a strong concept and execute it as masterfully as I can.

At first glance you see a painting. Some are beautiful, some unusual. Look more closely and a story unfolds. I begin with a concept that I feel is worth thinking about. The concepts are often based on being human, something that most of us can relate to. Then I formulate an image that supports the concept, and execute with patience and confidence.

Many painters are technically competent, others are very creative, and a few have, fresh, innovative concepts. I strive to bring all these elements together into each painting.

I draw from an endless imagination. I don’t paint tireless variations of the same image and I don't expect the viewer to come into my world in order to understand and appreciate my art. On the contrary, my art is outwardly expressive and is intended to be ‘reflective’ meaning many people will see themselves in it.

I want it to be emotionally and spiritually sensitive, relevant and recognizable across a broad spectrum of viewers. I don’t believe in writing paragraphs of esoteric nonsense to try and explain my work. Viewers can derive meanings or intentions if they try and in so doing will (hopefully) enhance their appreciation of the work. My work is founded on the academic fundamentals of aesthetic beauty. I have worked hard to master my craft ­ to learn the principles of academic art and to choose when to adhere to them and when to break away from them.

My technique has been adopted from Renaissance Masters because it has proven to stand the test of time and yields excellent final results. I intend to move art forward by bridging the beauty of art’s past with the modern concepts of the 21st century.

In each work, I attempt to balance the old and new, the technical, conceptual, and aesthetic combining them with creativity, precision, and depth.

Throughout my life, I have aspired to be a Modern Renaissance Man - an accomplished musician, artist, writer, animator, CEO, and single father. I have won numerous awards for my work.

I graduated with honors and a Bachelors Degree in Fine Arts from Arizona State University where I attended on scholarship for academic and artistic merit. I can literally draw anything and usually develop all my concepts straight from my imagination to paper.

Art awards include:

 Arizona Artists Guild Show 1990, First Place Drawing
 Arizona State University Painting Competition 1988, Purchase Award
 Mattel Inc. Toy Design competition, 1987, Fourth Place
 Board of Regents Scholarship Award, Arizona State University, 1986
 Arizona State Fair 1986, First Place Drawing
 Orange County fair 1982, First Place sculpture

Exhibitions include:

 Arizona State University, Student show, Tempe, Az, 1986, 1987, 1988
 Sculpture, It's a Gas, Neon sculpture show, Tempe, Az, 1988
 The Warehouse, Bohemian Art Show, Tempe, Az, 1988
 5 Senses, Arizona State University, Tempe, Az, 1988
 Arizona State University, Graduate show, 1989
 Tromp l'oeil Pastel challenge, Tempe, Az, 1989
 Arizona Artist Guild Show, Mesa Az, 1990
 Indians of the SouthWest, Drawing Show, Scottsdale Az, 1992
 Pixels to Paper, San Francisco, 1994
 Art in Motion, San Francisco, 1995
 Bridgeway Gallery, Sausalito, Ca, 2002-2004
 Throckmorton Gallery, Mill Valley, Ca, One Man Show, 2004
 Phillips Gallery, San Jose, Ca, 2005-2006

In addition to private collections, my drawings and paintings are in the permanent collections of the Arizona State University Art Museum and the Haarmann Reimer Corporate Museum, West Germany.

I worked as draftsman through college, drawing images of mechanical devices for Motorola, Kodak and Medtronic. Before leaving the high tech, corporate world, I had become a fully competent designer creating layouts for projects ranging from space station and satellite communication devices to medical pacemakers. I coordinated engineering teams from initial concept through production. Working for those large companies had its advantages and enabled me to be an early adopter of Computer Aided Design. I shared my expertise with others, teaching design at Gateway College in Phoenix, Arizona.

In 1993 I began combining my artistic vision with my understanding of computer design and animation to pioneer the newly developing Multimedia Industry. I founded SpiralWest, an interactive multimedia company that produced interactive CD-ROMs and eventually Websites for a broad spectrum of Fortune 500 clients. Some of SpiralWest’s innovative work included the design and animation of one of the worlds first interactive cable television interface designs for Time Warner (1993), the creation of the first In-Car computing prototype for Intel (1994), the design of one of the Web’s first e-commerce sites for Miller Freeman (1995), and the prototype of the first "Internal Business Web Site" (now called Intranets) for Netscape (1995). While I was busy with the responsibilities as CEO of SpiralWest, I continued to follow my passions of art and music.

My music career began early, singing and performing as a child actor. During college, I  was the lead singer and songwriter of Manic-N. We won Soundboard Magazine's Hottest New Band award. In 2000 I released my first solo album called "Missing Paintings" a reflective, personal work. I write, compose, play all the instruments, produce and engineer my music entirely by myself. For my second album I recorded under the name "Jynkz" in an attempt to manage my music more like a product . "Tanning the White Line" was released in 2003. In addition, Jynkz has also produced politically oriented songs to promote peace. The song titled "We Don’t Want Your War" was played on alternative stations globally and adopted by peace activists as "The Anthem" of the 2003 anti-war movement.